ENTRY RULES AND REGULATIONS USA

  1. FUN RUN CATEGORIES

    10.00 sec or slower FUN RUNS

    This drag racing entry type is for people who just want to race their car for fun. Race your mate, run a PB or just enjoy your car in a no competitive environment. No classes or trophies. Just fun runs. Cars must run slower than 10.0 due to safety risks of cars running at mis matched speeds.

SAFETY REQUIREMENT

All cars must pass a safety check and must meet the following requirements:

  • The battery and hood are secure.

  • Seatbelts are in working order.

  • No fluid leaks.

  • Enough tread on tires.

  • No visible damage to the engine belts.

  • No loose items inside the car.

  • Coolant permitted but water recommended.

  • Driver must wear a SA2015 or SA2020 car helmet (no motorbike helmets).

  • Driver must wear enclosed shoes, long pants and long sleeve shirt.

2. COMPETITION CATEGORIES

Competition class is for cars who want to race in a category, both ET based and eliminations.

SAFETY REQUIREMENTS

All cars must pass a safety check and meet the following requirements:

  • Battery and hood must be secure

  • Seatbelts in working order

  • No fluid leaks

  • Enough tread on tires

  • No visible damage to the engine belts

  • No loose items inside the car

  • No coolant - water only

  • Driver must wear a SA2015 or SA2020 car helmet (no motorbike helmets)

  • Driver must wear enclosed shoes, long pants and long sleeve shirt

CATEGORY RULES AND REGULATIONS

R35 FBO CLASS

For R35 GT-Rs using stock or high flowed style turbochargers. *CAPPED AT 140 MPH

  • This is an elimination racing class. Will be split into groups of 16.

  • The breakout for each group will be the slowest ET and MPH of the group above

  • Must run turbochargers in factory locations

  • Nitrous not permitted.

  • Petrol or ethanol fuel only.

  • Exhaust is free

  • Full interior required unless removed to fit a roll cage.

  • Factory size front brakes.

  • Tyres are free

  • If you go over 140mph in qualifying, you will be moved to DCT Street Class.

  • If you go over 140mph in eliminations, you will be disqualfied

SKYLINE GT-R TRUE STREET RH9 CLASS

For (R32 - R34) GT-R genuine street cars

ADDITIONAL SAFETY REQUIREMENTS

Basic safety rules apply plus:

  • All cars must be road registered.

  • Drivers must wear fire rated gloves, pants (or race suit) and shoes.

  • Cars quicker than 8.50 seconds must have a roll cage, race seat and harness.

  • Cars quicker than 8.00 seconds must be NHRA compliant.

INTERIOR/EXTERIOR

  • Must have a full interior with functional windows. Trim removed for roll cage fitment purposes only is permitted.

  • Factory monocoque must remain intact.

  • Lightweight bumpers, hood and trunk are permitted.

  • Lightweight doors are permitted if they have side intrusion bars and working windows.

TIRES

  • Must run a radial tire.

  • MT Pro Radial or sizes that require modification to front suspension and guards are NOT permitted In this category.

FUEL AND NITROUS

  • Petrol or ethanol fuel only.

  • Methanol is not permitted.

  • Nitrous is permitted.

ENGINE

  • Must use an RB head on an RB block.

  • Billet blocks are permitted.

  • Any turbo size.

EXHAUST

  • Must run an exhaust that exits at the rear bar, but flapper valves and screamer pipes under the car are permitted. 

DRIVETRAIN

  • Car must contain the complete Skyline GT-R 4WD system, i.e., Front diff and shafts.

DCT STREET CLASS

For R35 GT-R and other street cars running a DCT transmission

ADDITIONAL SAFETY REQUIREMENTS

Basic safety rules apply plus:

  • All cars must be road registered.

  • Drivers must wear fire rated gloves, pants (or race suit) and shoes.

  • All cars must have engine pan (with absorbent pad) or diaper and transmission diaper.

  • 185+ mph cars must have neck restraint system with harnesses. 

  • 185+ mph with brakes smaller than factory must have a parachute.

INTERIOR/EXTERIOR

  • Must have a full interior with functional stereo, A/C and glass windows.

  • Passenger seat can be removed, trim removed for roll cage fitment purposes only is permitted.

  • Carbon or fibreglass bolt on panels are permitted, but all metal must remain intact. 

TIRES/WHEELS

  • Must have a DOT radial tire.

  • GT-Rs can run a 15-inch rear wheel. All other cars must run a minimum 17-inch rear wheel.

  • GT-Rs can have bias ply slick on the rear only.

BRAKES

  • Front brakes must be factory size.

  • Any size brakes on the rear.

TURBO

  • Any turbo size as long as it fits in the stock location between the engine and firewall for GT-Rs

  • V10 must have turbos behind the engine.

DRIVETRAIN AND SUSPENSION

  • Must retain AWD system and factory suspension layout.

EXHAUST

  • Exhaust must exit under the rear of the car or rear bar.

FUEL AND NITROUS

  • No nitrous.

  • Petrol or ethanol fuel only.

RACING FORMAT

Qualifying will split cars into:

  • DCT Street Elite 8

  • DCT Quick Street 16

  • DCT Street 32

The breakout from one category to the next during eliminations will be 0.15 seconds.

*Please note some small changes to rules may occur based on feedback from drivers, teams and workshops leading up to the event.

DCT RACE CLASS

For dedicated race cars pushing the boundaries of what DCT equipped cars can achieve with the factory chassis.

ADDITIONAL SAFETY REQUIREMENTS

Basic safety rules apply plus:

  • Drivers must wear fire rated gloves, pants (or race suit) and shoes.

  • All cars must have engine pan (with absorbent pad) or diaper and transmission diaper.

  • 185+ mph with brakes smaller than factory must have a parachute.

  • Cars that have had any airbags removed must run a roll cage, harness and race seat.

INTERIOR/EXTERIOR

  • Metal can be cut as long as monocoque from strut tower to strut tower remains intact.

  • Interior can be stripped and all mod cons can be removed.

  • Lightweight panels and windows are permitted but no one-piece front ends.

TIRES/WHEELS

  • Any wheel and tire size is permitted

TURBO

  • Any turbo size and placement permitted.

DRIVETRAIN AND SUSPENSION

  • Aftermarket subframes permitted but must retain IRS. Cars can convert to RWD. 

  • Can run in 2WD but must use factory Dual Clutch Transmission layout.

FUEL AND NITROUS

  • Methanol and nitrous are permitted.

RACING FORMAT

Qualifying will split cars into:

  • DCT Race Extreme 8

  • DCT Race Quick 16

  • DCT Race - All remaining cars

The breakout from one category to the next during eliminations will be 0.15 seconds.

NISSAN QUICK STREET CLASS

For road-registered Nissan street cars (non GT-R)

ADDITIONAL SAFETY REQUIREMENTS

Basic safety rules apply plus:

  • All cars must be road registered.

  • Drivers must wear fire rated gloves, pants (or race suit) and shoes.

  • Cars quicker than 9.00 seconds must have a roll cage, race seat and harness.

  • Cars quicker than 8.00 seconds must be NHRA compliant.

INTERIOR/EXTERIOR

  • Must have a full interior with functionalwindows from front seats forward. Trim removed for roll cage fitment purposes only is permitted.

  • Factory monocoquemust remain intact.

  • Lightweight bumpers, hood and trunk are permitted.

  • Lightweight doors are permitted if they have side intrusion bars and working windows.

TIRES

  • Must run a DOTradial tire.

FUEL AND NITROUS

  • Petrol or ethanol fuel only.

  • Methanol is not permitted.

  • Nitrous is permitted.

ENGINE

  • Billet blocks are permitted.

  • Any turbo size.

EXHAUST

  • Must run an exhaust that exits at the rear bar, but flapper valves and screamer pipes under the car are permitted. 

GT-R PRO STREET CLASS

For the world’s quickest GT-Rs, the pinnacle of GT-R street-based cars:

COMPLIANCE

  • All cars and drivers must be NHRA-compliant and licensed.

TIRES

  • Any tyre size within factory inner guard limits. 

INTERIOR AND EXTERIOR

  • The original monocoque that came from the Nissan factory must remain intact, but lightweight panels and outer skin are permitted. 

  • Metal can be cut and removed forward of the front strut towers and behind the rear strut towers.

  • One piece front ends are permitted if the factory shape is used.

  • Chassis strengthening is permitted.

  • Rear guards cannot be tubbed inwards but can be widened outwards.

  • The floor and firewall must remain intact except to allow for the fitment of the transmission.

  • The trunk floor can be replaced.

DRIVETRAIN AND SUSPENSION

  • Car must contain the complete GT-R all-wheel-drive system.

  • Car must run IRS.

  • Aftermarket subframes are permitted but must attach to the factory mounting points.

ENIGINE

  • Must use an RB or VR38 engine. 

  • RB blocks must use an RB Head.

FUEL AND NITROUS

  • Methanol and nitrous are permitted.

TROPHIES

This is an ET based category with grudge matches organised each session, with trophies for:

  • Quickest Skyline GT-R

  • Quickest R35 GT-R

  • GT-R Festival Champion - Quickest Outright

GT-R EXTREME

GT-R Extreme is for GT-Rs that fit outside the rules and modified to the extreme.

ET based category but cars in this category can grudge match cars in other ET categories. 

This is for GT-Rs running 2WD, half chassis or changed transmission layout (ie Turbo 400).

COMPLIANCE

  • All cars and drivers must be NHRA-compliant and licensed.

NISSAN RACE CLASS

For dedicated Nissan drag cars (non GT-Rs) or cars with a Nissan powerplant that fit outside other categories.Anything goes. Half chassis, tubs, slicks, radials, methanol etc.

COMPLIANCE

  • All cars and drivers must be NHRA-compliant and licensed.

Imposter Street CLASS

For street cars that run 8.99 or quicker, by invitation only.

  • Must run a treaded drag radial tyre.

  • Petrol or ethanol fuel only.

  • Exhaust must exit at the rear bumper. Flapper valve and screamers under the car are free.

  • Full interior from front seats forward. Areas can be trimmed to fit a roll cage.

  • Treaded drag radial tyres only.

  • Lightweight bumpers, hood, doors, and boot permitted.

  • Must have a glass front window.

  • Factory monocoque shell and outer skin must remain intact.

Imposter Race CLASS

For dedicated drag cars, by invitation only.

Must purchase competition entry

ENTRY RULES AND REGULATIONS

Information

Roll Racing is open to any make and model of street car.

It is designed for street cars, from stock to 200mph monsters, and everything in between. It can be just for fun, with grudge matches between friends, or taken seriously and go for trophies and prize money. 

The brackets for eliminations are determined by MPH.

  • Elite 8 - This is for the best of the best to go head-to-head.

  • Quick 16 - Next 16 fastest cars.

  • Open Class - Remainder of competitors who want to compete in an elimination shootout.

 

REGULATIONS

The spirit of roll racing is all about street cars, and as such, is only open to full-bodied cars with the monocoque intact. 

This means no tube frame or tubbed drag cars. Drift or circuit-based race cars can compete.

  • Lightweight bolt-on panels are permitted.

  • Interiors can be stripped.

  • Tires are free but must have matching construction front to rear.

  • Fuel must be petrol methanol or methanol-based.

  • Nitrous is permitted.

  

SAFETY REQUIREMENTS

ALL CARS

All cars must pass a safety check and meet the following requirements:

  • Battery and hood must be secure

  • Seatbelts in working order

  • No fluid leaks

  • Enough tread on tires

  • No visible damage to the engine belts

  • No loose items inside the car

PRE-2007 CARS

  • Require roll cage, bucket seat and harness for 150mph+

  • Require NHRA tech for 165mph+

POST-2007 CARS

  • Require neck restraint for 180mph+

  • Require parachute for 200mph+

DRIVER MUST WEAR

ALL CARS

  • SA2015 or SA2020 car helmet (no motorbike helmets)

  • Enclosed shoes

  • Long pants

  • Long sleeve shirt

CARS OVER 140MPH

  • Fire rated gloves

  • Fire rated jacket

CARS OVER 160MPH

  • Fire rated gloves

  • Fire rated jacket

  • Fire rated boots

  • Fire rated pants

 

FORMAT AND PROCEDURE

PRACTICE AND QUALIFYING

PAIRINGS

  • Cars will line up in staging lanes in following allocation:

    • Fun runs

    • Under 150mph

    • 150-180mph

    • 180+mph

  • This is done so cars of similar performance can run, and so high powered cars that require more prep time can be put through easier

QUALIFYING PROCEDURE

  • MPH will be taken from all qualifying runs to determine qualifying brackets.

  • There is a break-out rule. Any car that goes faster than the bottom qualifier in the bracket above, or 3MPH over number one qualifier (whichever is higher including a round up) will be have the speed disqualified and lose the run.

    E.g., If the bottom qualifier in the group above yours is 177mph and you run 180mph, the run is disqualified and it will count as a loss. If number one is 177.3 in your group and slowest is 178 in group above, then it is 181 mph cut off.

 

RUN PROCEDURE

  • Cars are released from the start area and smoothly accelerate to the start speed by time come out from under the tower

  • The left lane dictates the pace and the start speed is 35-50 mph.

  • The drag racing staging lights act as a speed trap to measure start speed

  • The right lane must keep side by side with left lane until the “go zone”. THERE IS NO LIGHT TO GO

  • The go zone is after the staging lights and marked by cones either side

  • Your front tyres must be in the go zone, then you can accelerate

  • IF you accelerate early, your mph does not count

  • If the speed shows “51” your mph does not count

ELIMINATIONS

BRACKETS

  • Elite 8 - Qualifying off mph

  • Quick 16 - Qualifying off mph

  • Open ELIMINATIONS - Line Up and run at random. Loser is out. Winner goes through.

ELIMINATION RUN PROCEDURE

  • Cars are released from the start area and smoothly accelerate to the start speed by time come out from under the tower

  • The left lane dictates the pace and the start speed is 35-50 mph.

  • The drag racing staging lights act as a speed trap to measure start speed

  • The right lane must keep side by side with left lane until the “go zone”. THERE IS NO LIGHT TO GO

  • The go zone is after the staging lights and marked by cones either side

  • Your front tyres must be in the go zone, then you can accelerate.

  • First across the finish line wins

  • Winner MUST RETURN TO STAGING LANES immediately. You can NOT return to your put for repairs or work

  • You can perform minor repairs, refuel, check logs, change ice, check tyre pressures etc in the staging lanes providing you are ready for the next round.

  • The only exception to this is the finals, where up to 10 minutes will be allowed for repairs in the pits or any extra cool down time.

DISQUALIFIACTIONS

  • If either car accelerates before the go zone, they are disqualified

  • If the left lane breaks 50mph, they are disqualified. If the right lane is doing the same speed within 4mph ( max 55) and is alongside the left lane, they still win as they were just keeping pace with the left lane.

  • If the left lane is 51 of more and right lane is ahead of the left lane by a car length ( rear bumper ahead of front bumper) and going more than 56, then the right lane is disqualified and left lane given the win

  • If the left lane is doing correct speed and right lane goes over 50, right lane is disqualified

  • If a winning car goes back to their pit after a run, they are disqualified

THERE ARE NO RE-RUNS UNLESS THERE IS AN EQUIPMENT FAULT

TROPHIES 

There will be trophies and prizes for the winner and runner-up in each category.

Winner of Elite 8 receives a championship ring